VRML & Java | |
Collision {
eventIn | MFNode | addChildren | |
eventIn | MFNode | removeChildren | |
exposedField | MFNode | children | [] |
exposedField | SFBool | collide | TRUE |
field | SFVec3f | bboxCenter | 0 0 0 |
field | SFVec3f | bboxSize | -1 -1 -1 |
field | SFNode | proxy | NULL |
eventOut | SFTime | collideTime |
}
Collision {
children | [] |
collide | TRUE |
bboxCenter | 0 0 0 |
bboxSize | -1 -1 -1 |
proxy | NULL |
}