Beispiel: 31, Störungsfilter Download Bsp31

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  <title>Stoerungsfilter</title>
  <defs>
    <style type="text/css"><![CDATA[
      text {
        font-size : 7pt;
        fill: black;
        troke:none;
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    <filter id="Turb1" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="1"/>
    </filter>
    <filter id="Turb2" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="2"/>
    </filter>
    <filter id="Turb3" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="8"/>
    </filter>
    <filter id="Turb4" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="5"/>
    </filter>
    <filter id="Turb5" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.1" numOctaves="5"/>
    </filter>
    <filter id="Turb6" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
      <feTurbulence type="turbulence" baseFrequency="0.5" numOctaves="5"/>
    </filter>
   <filter id="Turb7" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="1"/>
   </filter>
   <filter id="Turb8" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="2"/>
   </filter>
   <filter id="Turb9" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="8"/>
   </filter>
   <filter id="Turb10" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="2"/>
   </filter>
   <filter id="Turb11" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.1" numOctaves="2"/>
   </filter>
   <filter id="Turb12" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
    <feTurbulence type="fractalNoise" baseFrequency="0.5" numOctaves="2"/>
   </filter>

  </defs>
  <rect x="5" y="5" width="100" height="75" filter="url(#Turb1)"/>
  <rect x="110" y="5" width="100" height="75" filter="url(#Turb2)"/>
  <rect x="215" y="5" width="100" height="75" filter="url(#Turb3)"/>
  <rect x="5" y="105" width="100" height="75" filter="url(#Turb4)"/>
  <rect x="110" y="105" width="100" height="75" filter="url(#Turb5)"/>
  <rect x="215" y="105" width="100" height="75" filter="url(#Turb6)"/>
  <rect x="5" y="205" width="100" height="75" filter="url(#Turb7)"/>
  <rect x="110" y="205" width="100" height="75" filter="url(#Turb8)"/>
  <rect x="215" y="205" width="100" height="75" filter="url(#Turb9)"/>
  <rect x="5" y="305" width="100" height="75" filter="url(#Turb10)"/>
  <rect x="110" y="305" width="100" height="75" filter="url(#Turb11)"/>
  <rect x="215" y="305" width="100" height="75" filter="url(#Turb12)"/>
  <text x="5" y="95">numOctaves = "1"</text>
  <text x="110" y="95">... = "2"</text>
  <text x="215" y="95">... = "8"</text>
  <text x="5" y="195">baseFrequency = "0.05"</text>
  <text x="110" y="195">... = "0.1"</text>
  <text x="215" y="195">... = "0.5"</text>
  <text x="330" y="65">type="turbulence"</text>
  <text x="330" y="165">type="turbulence"</text>
  <text x="5" y="295">numOctaves = "1"</text>
  <text x="110" y="295">... = "2"</text>
  <text x="215" y="295">... = "8"</text>
  <text x="5" y="395">baseFrequency = "0.05"</text>
  <text x="110" y="395">... = "0.1"</text>
  <text x="215" y="395">... = "0.5"</text>
  <text x="330" y="265">type="fractalNoise"</text>
  <text x="330" y="365">type="fractalNoise"</text>
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